Post 21
In this post I will argue that the R&D of technology has
led to an imbalance in work life and leisure life and creates health problems.
Those who work understand that employers require workers to be flexible with
their schedules. This often means working from home (for those who have remote
access or are given a “work” computer) and working crazy hours. But, what is
more alarming is that despite increased hours and expected flexibility, wages
have not really increased over the years. In fact, wage growth is virtually
absent compared to the past. As James Pethokoukis writes, “Not so good was
take-home pay. Where is the wage growth? Average hourly earnings for all
employees on private nonfarm payrolls rose by just 3 cents to $24.57,
meaning that over the year earnings have risen by just 2.0%, barely above
inflation” (1). This means that workers are not being compensated for an
increase in work hours with a raise in pay.
More and more workers are given laptops to allow mobility
and flexibility, and this has translated to an expectation amongst employers
that they will work from home and off site. Many times, this encourages workers
to continue into late hours of the night when they should relax and spend time
with family. When people feel tired of work they then “relax” by watching TV,
catching up on the latest social media, or texting friends and family. This
means more exposure to electronics and increased “screen time”. The obvious
health issues such as tired and dry eyes, inability to sleep and sore thumbs
and hands is a direct result of this imbalanced lifestyle that we have come to
know in America. According to Woodhouse, “Employees in the U.S. work many more
hours than do their counterparts in most European countries” (3).
The invention of the smartphone has also caused many
unintended consequences for its users. For example, many employers now expect
their employees to use their smartphones, or company smartphones to keep up
with email and other work related activities. Which means that an escape from
technology and “screen time” is harder and harder with the research and
development of technology. Part of the problem is that we are usually sitting
when using things like laptops, tablets and smartphones, which leads to a lack
of physical activity. Therefore, in some aspects, increased use of technology
is feeding obesity.
Sources
"October
Employment Report: Jobs Are Up, but Wages Are Going Nowhere." AEI.
Web. 24 Nov. 2014.
<http://www.aei.org/publication/raise-another-jobs-report-wage-growth-nowhere-found/>.
O'Connor,
Chad. "Screen Time Rules, for the Adult Set." Boston.com. The
New York Times, 13 Sept. 2013. Web. 24 Nov. 2014.
<http://www.boston.com/business/blogs/global-business-hub/2013/09/screen_time_rul.html>.
Science,
Technology and Society Textbook
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